43 pages
28 parts (doubling possible)
Hi-ho, hi-ho, it's off to have fun we go with this modern version of the beloved fairy tale! When the Huntsman fails to bump off the beautiful Princess Snow White (although he still gets his ticket to Bermuda), the vain queen decides to do the job herself. Dressed as an Old Hag, she cons Snow White into buying a candy bar as a girl scout fund-raiser. Like, who can resist chocolate, especially if it's for a good cause? But at the first bite, the princess falls into a deep slumber. Luckily Snow White has lots of friends. The seven dwarfs immediately call 911, b...
67 pages
5 m, 10 w, and 5 - 10 flexible
Connor's summer is off to a rough start: the camp bus almost crashes, his cabin mates don't trust him, and the girls on the other side of the camp constantly outsmart him. But when he and his friends Tasha, Parker, and Kimberly investigate the mystery surrounding the "Ghost of Dead Billy," they begin a hilarious adventure that is worlds away from a typical campfire story. This haunted camp comedy with a sci-fi twist has it all: ghosts, aliens, robots, plant zombies and, of course, dodgeball.
41 pages
1 m, 1 w, 3 flexible
Here is a troika of short, story-theatre plays that will take you on three very unusual journeys. First stop is a town where the cow-dreamer ran away... and we all know that without someone to dream cows there simply are no cows. Then we travel to a farm where the devil comes to call every day at noon. Only the dog knows who he is, and it's up to her to save the farmer and his wife. Finally, we visit a marsh and find out what happens when the Sun gets so curious about the Earth that she comes down to see what it's like for herself. Because the narration fills...
43 pages
16 characters
It may not be the biggest court case on record, but it is the funniest! B. B. (Big Bad) Wolf is being tried for the murder of the two little pigs, Wilbur and Portly. With his reputation for - shall we say - never eating vegetables, what chance does B.B. have? Hilarious flashbacks provide opportunities for the audience to see the testimony, as told by the witnesses, including the revenge-seeking mother and sister, Mrs. Pyg and Suey, and the vindictive Little Red Riding Hood. From the overbearing judge to wild prosecutors, this fun play races to a dramatic endi...
36 pages
Cast of 15 to 53
Take your young audience on a journey around the globe discovering other cultures. From Africa we have the tale of why the Sun and Moon live in the sky. From the Pacific Northwestern Native Americans is the story of the ocean and its tides. From South America we learn how the beetle got its beautiful coat, while from Asia is the tale of why toads croak before a rain storm. The play ends with an Aesop fable from Europe that tells why the bat flies alone and at night. Weaving it all together is a Cherokee fable that explains the bringing of stories into the wor...
36 pages
7 m, 7 w, 2 flexible, extras and doubling possible
Katie and Max Grimm are tired of having to listen to their mom’s bedtime stories about fluffy hamsters and magic smiles. When they tell her they've outgrown them, she asks for one more chance to tell the best bedtime story ever. Their dad, who loves to write zombie fan fiction, overhears and wants in on the challenge to tell the "King of Bedtime Stories"! Katie and Max have some tricks up their sleeves, however, since telling their own scary stories at summer camp. Zombie bunnies! Evil scientists! Gloomy gamma rays! Post-apocalyptic survivalists! One thing is...
58 pages
6 m, 6 w, 16 flexible, extras if desired
Follow Prince Tamino in this hilarious tale as he travels to the castle of the evil Sarastro to save the princess Pamina. Along his magical journey he meets a wild cast of characters including Papageno, the three muses, the Greenbird, the spirits, and the fabled Queen of the Night. Armed with a magic flute given by the queen, Tamino is ready to take on Sarastro. Once inside the castle our prince and his friends face monsters, magic, and a test to free his beloved Pamina. Fast-paced dialogue and hysterical characters enchant this large-cast play based on the o...
38 pages
2 to 12
There’s nothing like real, live storytellers to catch the imagination of youngsters. With these six tales, each told by a pair of storytellers, students can go on an enchanted voyage, whether they’re in a classroom, cafeteria or theatre. Let your young audiences, from kindergarten through 6th grade, connect, learn, and be entertained through these inventive scripts in one of the oldest forms of entertainment -- storytelling! Running from 6 to 12 minutes each, they include “The Cat, the Mouse and the Huge Pot of Cheese,” the Aesop tale of the two traditional e...
23 pages
9 m, 6 w, children, extras
An infestation of rats plagues the beautiful, perfect town of Hamelin, and the angry towns people give the Mayor and town council one last chance to solve the problem. A curiously dressed piper arrives just in time to save the day. He promises to lead the rats out of town for a fee of $1000. The town agrees and the rat problem is solved, but the people, arguing that the price was too high, refuse to pay. The angry piper takes all the children with him instead, leaving the town unhappy and without a future. But wait! The storyteller runs on stage to offer an "...
20 pages
3 m, 11 w
Take seven inept campers who must win a variety show competition on which the whole camp's reputation is based and what have you got? Instant disaster! Luckily for the campers, Jo White, who would rather sing than whistle while she works, has escaped to their cabin. Hilarity and confusion follow, but the camp's reputation is saved!
34 pages
8 m, 6 w, extras, doubling possible
This re-creation of Robert Louis Stevenson's well-loved action classic will delight audiences of all ages and can easily be taken on tour. Young Jim Hawkins finds a treasure map and the adventure is on. If crossing the ocean is not adventuresome enough, Long John Silver and his band of pirates plan to take over the ship and steal the treasure for themselves. With the help of a castaway named Ben Gunn and a group of islanders, the pirates are defeated in battle and the treasure is recovered by Jim and his friends. About 40 minutes.
27 pages
12 to 14 flexible parts
All the familiar characters from the classic fairy tale are here but with a little bit of a modern-day twist, including gullible, inquisitive Jack and his poor mother; a smart, determined cow; the magical egg-laying goose; and a not-so-scary Giant and his wife. Children will be laughing out loud when Jack's cow refuses to be sold and is constantly chased across the stage, first by the bean seller and then additional characters from other fairy tales! The smart aleck Narrator almost gets into a fight with the Mother about the magical qualities of the beans and...
56 pages
14 m, 14 w, 2 flexible
All the luck in Camelot has been bad lately, and the Brotherhood of Peasants, Serfs and City Scum expect King Arthur to do something about it or else! Merlin has become a fly, and Morgan LeFey and her minions waste no time in turning Arthur's three most loyal knights, Sir Tin, Sir Loin and Sir Cuss, into a frog, a rock, and a grasshopper. Not even Queen Guinevere nor her ladies of the court can fight the king's evil half-sister. It takes Threadbare, a lowly weaver, to turn the tables on Morgan in this hilarious romp through a Camelot that never was. Additiona...
48 pages
18-19 roles (2 m, 1 w, 15-16 flexible)
When a pirate ship inadvertently sails over the lost city of Atlantis, an adventure-seeking girl – who happens to be the granddaughter of Poseidon himself – makes friends with a charmingly naïve sailor, causing their two worlds to collide. As the pirates continue to arrr-gue and the Atlanteans ask an endless series of questions with no answers, new friends Duffle and Pana explore strange new worlds they have never seen before. With the help of a Narrator giving advice and a friendly dog who just wants to play, and with Poseidon’s undersea magic adding to the ...
36 pages
4 – 23, optional extras
Young Erin loves to hear his father’s story of a baby dragon on Wild Island who needs rescuing. With the help of an alley cat, Erin finds himself in the adventure. Along the way, Erin realizes that he must use his wits, bravery, and cunning to outsmart numerous jungle animals including a gorilla, lion, crocodile, wild boars and a rhino! The use of masks and puppetry keep young audiences engaged as they watch Erin in his quest to set free the dragon. About an hour.